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LordTheNightKnight said:
"Why weren't those games the same experience, though? That's the point. The Wii isn't the best platform for those titles."

The Wii didn't make the multiplayer not be local. That was a design choice. And since the Wii still handles them with online, which has plenty of numbers from the online statistics report, it's clear the Wii can handle them.

Actually it was the limited development time, a Treyarch developer on GAF stated splitscreen was in the original plan but was cut when they didn't have enough time.



MaxwellGT2000 - "Does the amount of times you beat it count towards how hardcore you are?"

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