Xelloss said:
Well yeah, thats basically what I was saying. Thats why it would be a coup for Sony to aquire them. Epic supports hardware, with engines and tools and libraries to make use of hardware features, they also provide developer support. IE: Epic provides things Sony has notoriusly had a hard time with the past 5 years. Epic has also opened overseas offices in Asia to support their licensees there. The reason Sony should aquire them has nothing to do with their games, they should aquire them for the same reasons they aquired Psygnosis back in the 90's - to provide tools and publishing support. While this is less key for the current gen, when the next gen rolls around if Sony does not do something and provide tools and services to lowert the barrier to entry and cost of development on their new platform, MS will have another leg up on them again for the simple fact that MS will still be operating on a DirectX platform , and even though the capabilieties will improve - the difficulty of coding will not necesarrily be more difficult. If anything, it will be easier because performane tweaking will be less of an issue on more capable hardware. If Sony releases another system with a barebones dev kit and little developer support, they are in for a bad time. Instead of trying to rebuild this functionality internally, it might be logical to aquire a company who already has that capability - in which case Epic would be the #1 contender. |
I agree, but a cheap solution would probably be an expansion of the ICE team. The problem is, with Epic going to Sony, would they be building engines, or just making dev tools? Because their primary product is the UE 3, and so that obviously goes out the window, as there are much better PS3 only engines around, and so they are just there to provide support for 3rd parties and 1st parties?