Reasonable said:
I'll say it one more time, then we're going to have to agree to disagree. If certain games were put on Wii, advertised, hyped, etc. as you say I am very sure they would still fail to sell to expectations and would fall far short of their HD versions. Note again I'm talking about the specific types of games third parties are focusing on for HD consoles vs Wii as that seems to be the thrust of this post - why aren't the publishers/developers focusing on Wii for those titles? So they don't bother, apart from the odd experiment to see what happens. According to this site CoD:WaW sold around 1.5 on Wii and Reflex less than 1M - that's not good enough given the install base vs the sales on HD consoles. Also, the other point I'm making you seen to have missed is many of those developers clearly see the Wii as too weak. IW and many others have made it clear they're not interested. For them it doesn't meet their minimum specs for what they think they need to meet their goals. On the other hand, look at what something like Wii Music can sell, or Mario, or Carnival games - or Force Unleased as you mention. I just don't see a lot of those developers trying the Wii, although clearly some publishers, like Activision, will try getting others to port to the console to see if they can maximise profits, but that seems to be a minority activity at the moment, and I don't see it catching on. The PSP is getting attention as a handheld (one of only two on the market of note - ignorning iPhone for a moment) and I think is a red herring in your arguement as the handheld market isn't the same as the home consoles and efforts on it should be viewed in a different light as I believe they represent a different strategy. Now, as I said in an earlier post, when Natal and Arc/Gem/Whatever hit, and the option is there to release a title on all three platforms using motion controls, then we might see more support across all three, but until then it's very unlikely. Post those releases I expect to see developers try and leverage motion controls across the board - but again I doubt we'll see that touch the very large AAA franchises that focus on HD consoles, and of course with Nintendo holding the keys to their franchises on Wii the basic divide will remain in place. Anyway, I guess we just see it differently. |
Your argument is based on "it won't happen" despite no one actually trying to do any of what I've stated. That's not a very good argument until someone actually does try and then fails, and will be the day I shut my trap about it
As for CoD sales, they're much in line with last gen CoD sales, you know back when it wasn't advertised and hyped for consoles, like I've been arguing this entire time. You know if you put effort into marketing it could sell. Right now the CoD games on Wii are selling on name and the fact that they are good games, you really can't call someone out on a red herring and then do the same thing yourself because the Wii versions were put into a drastically different situation vs the other versions.
As for IW saying they're not working on the Wii cause of specs... well thats really just complete fabrications... they were the original ones to start porting the CoD4 engine to Wii, that sounds like development to me... they didn't have it done in time for CoD4 so they handed the engine to Treyarch to finish up and put their W@W game on, then they gave them a good budget to port over CoD4 while IW worked on MW2... it all makes sense from a development stand point, they're building a base on Wii but because of issues it missed the CoD4 hype train.
As for handhelds, its all apart of business I'm not talking markets, I'm talking why make a game that is basically like developing a ground up PS2 game for a system that really doesn't sell software that well, and if they're going to do that it only takes a little more effort to port it up to give themselves more profit and start to build userbases on Wii. It really doesn't make sense and that was the point I made not some "well handhelds are different so they should be viewed in a different light" when people do everyday when a game for the Wii comes out and becomes a 100k "flop" but then sells a million + and has more million sellers then say PSP or PS3...
There's a giant pink elephant in the room that no company wants to address, it's there, it's large, it's obvious, they're losing a shit ton of money, and yet they still want to say it doesn't exist.
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