Reasonable said:
I don't see it as an excuse. The Wii is very good at a lot of games, and they sell well, but a lot of third party developers are targeting genres/titles that sell way better on HD consoles and the HD consoles have a far larger install base (demographically) for those titles. I guess I'm saying that Wii owners wanting more support from certain developers probably aren't going to get much love as for those developers it will always be the smaller platform (raw install base notwithstanding). That's very unlikely to change, in fact it's more likely to become more reinforced over time going forward. AC on PSP BTW is a clear attempt to cash in which didn't go well, not an indication of main direction for developers. In principle I agree if you're going to cut down something like AC for the PSP it seems obvious to do it for the Wii, but they felt they could leverage the platform connection between PSP/PS3 and they were wrong. |
Heh that's not true at all, hell even the DS has had 2 Assassin's Creed games. I mean you want more reinforcement of that look at Army of Two the 40th day or Dantes Inferno both of which have or will have a PSP version.
Demographics follow games not consoles, its simple, you put the games that gamers want on consoles they sell, people have gone out and bought a Wii just for a few games, but they would buy more if more was put there, promoted it was there, and shown to be something worth buying other than the rubbish that third parties throw together and call a "real effort"
I'm not here to say "all games should come to Wii" I could really give a shit, I have all the consoles, I can buy them where they land, hell most of them like Assassin's Creed, Army of Two, etc, just aren't that great, but those types of titles have always been around, they are the life blood for most companies, you put out an average game, its said to be special, its not but it still sells, and you're onto the next game.
But if that's going to be your plan for making money they can put it on the Wii for a fraction of that cost, hype it, get the gamers all excited, put out some nice ads, tell them why they should buy it, and like most games it'll sell, there has yet to be a real effort like that on Wii from third parties, everyone sees it, everyone knows it, but everyone wants to blame something else. Hell we're in 2010 and there's been like a total of two Game Informer cover ads for Wii games, with the whole "info blowout" and such, first one being Red Steel that sold to gamers despite being an average game at best, and now Epic Mickey. Companies simply aren't putting in the time nor the effort both in marketing and in games on Wii and it's painfully obvious, but when they release their financial reports and they're still bleeding money it's also obvious their current plans aren't working right.
That sir is why I don't buy the excuse, cause that's what it is.
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