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pastro243 said:
RolStoppable said:
pastro243 said:
It really makes you wonder why would people buy a console that doesnt have the games they like, I mean, if you want other games, get the consoles that have them and stop whining.

Im glad Im happy with my console.

The discussion here is about the Wii being an anomaly concerning the market dynamics of all previous generations. The market leader got the best third party support, every single time.

So we are trying to find an answer to what makes the Wii so different to every other bestselling home console and handheld before it.


Well, whatever the reason that happens, either they hate nintendo, it isnt profitable, or whatever, they arent doing it, and everybody seems to be happy since people continue to buy Wii and its games and PS360 owners continue to buy third party games, Nintendo makes money and Ill asume third parties that put their games on ps360 do too since they are still putting their games on them.

Im aware there is analisis in this thread but many of the post seem like whining and hoping third parties die or put all of their big games on wii, and these are the people I dont like. 

People are confused because Wii pushes the most third party software, it has a huge market share, its cheaper to develop for, and developers are going out of business in the process of spending money they can't risk in a market where it's do or die and for many developers and publishers its been a lot of losses.

It's like the common sense says if you make it for a console, you promote it on said console, gamers will buy it on said console, and that is true.  You've got to make your market and make sure they know you're there to provide great games.

It might be a bit more clouded when being inside looking out into the industry but outside (being the consumers and game players) its like every month some studio closes down after a big game took too much money to develop, and sold on par with last gen games (which would break even on Wii) yet you don't see people going "hey I'm tired of losing millions, taking forever to develop a game, and then having to compete with every other really huge hyped game".  It's like Russian roulette, you have 5 or 6 "big" titles for a month, a couple isn't going to sell a million or come close to breaking even, and before you didn't need to sell that much to break even... there is no way to get around that logic, no matter how you look at it.



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