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Sqrl said:
I want to see a lot more of the game before I make any decisions on whether I am interested in it or not. I think even Twestern who is working on the game (not the Wii version though) would agree that it is the prudent thing to do from the consumer standpoint.

With that said I do like what I have seen & heard so far.

PS - Nobody listen to Twestern, after all according to --OkeyDokey-- he works for a "crap developer".

 Actually, OkeyDokey was calling Red Fly a crap developer. I'm the one who called Twesterm's employer a crap developer (in another thread) when I found out they made Bloodrayne. Twesterm rightly pointed out that things change in development studios, and it's not really fair to prejudge the future based on the past. I'd call Red Fly an unproven developer, since they haven't released any games at all, yet.

 I do think that it's really interesting that the two games have such a divergant approach. Multiplatform games, even when made by two different devs, usually try to keep their games as similar as they can while respecting different platforms. These two titles don't seem to have much in common beyond the IP and the story outline. They're both pushing not only different graphical styles, but also different gameplay styles.



"The worst part about these reviews is they are [subjective]--and their scores often depend on how drunk you got the media at a Street Fighter event."  — Mona Hamilton, Capcom Senior VP of Marketing
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