KungKras said:
I'm decent at both rushing and standard play. I agree that usually, rushing feels cheap. But at this point, at such an early stage in the game, before any standard rush or cheese had been invented and standardized yet, inventing a rush and making it work can be incredibly satisfying since noone has done it before^^ Oh well, if you can't out cheese a korean, there is simply no way to beat them other than to practice until your micro/macro is at korean level, wich is possible since they are not unbeatable gods or something. I expect that if SC2 gets E-sport status in the west that we are going to see lots of professional players on par with the koreans since more people will play it. Another way would be if the mechaically better player that you're facing simply goes the wrong opening build order against your opening. Then a win is possible. |
That I certainly agree with! The evolution phase of strats in an RTS can be very very exciting.