WilliamWatts said:
Public Key encryption of any quality would take at least a month of solid effort to crack. By that time the damage typically done by piracy would be averted. Obviously they would use encryption. Obviously they would ensure that the data recieved back from the server was not identical to the data sent. Not every packet sent would have to be relevant, but it would waste their time making them figure out each one. The victory is not perfect protection. The victory is in if they can slow down piracy for a few weeks and let themselves sell their products without the need to compete with pirated material. In addition to this, if the effort required is substantial enough then smaller releases would never be cracked due to the effort required unless the the release groups can develop a method which is portable to all games using this methodology. |
The thing is they will get rid of the public key shit before it even gets to that. Again, they can just point the game at your own computer, it's just a few lines of code. Also encryption takes time, something you cant afford/
Tag(thx fkusumot) - "Yet again I completely fail to see your point..."
HD vs Wii, PC vs HD: http://www.vgchartz.com/forum/thread.php?id=93374
Why Regenerating Health is a crap game mechanic: http://gamrconnect.vgchartz.com/post.php?id=3986420
gamrReview's broken review scores: http://gamrconnect.vgchartz.com/post.php?id=4170835