By using this site, you agree to our Privacy Policy and our Terms of Use. Close

I believe most of you should thank the talents of the developer more than the actual hardware. Uncharted has it fair share of low poly objects and textures. The thing is that the developers spent a lot of time putting those low poly low texture objects at places where you would not be looking or pay attention to.

Case in point. If you can find the video where the truck is coming down the ally and you are running away from it. Since it's a fast action scene, your mind will be focus on your character and the truck. Pause that video and look at the ground. The ground is very low poly and textured like a PS2 game but you would not notice this unless you actually paused the action. There are many cases to this technique in Uncharted 2 and it really shows, how way the developers understand their game but also their audience.