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Joel12345 said:
jesus kung fu magic said:
RVDondaPC said:
Showertea said:
Chairman-Mao said:
I agree. When all these stupid motion control gimmicks (a shot at all 3 consoles, not the wii) die and regular controllers live on; I'll be sitting on my couch having the last laugh.

But that's not gonna happen. Over 49% of consoles sold this generation have been the Wii, and frankly the Wii motion controls are pretty sub-par. Pretend Sony decides to abandon the Arc and go with the Dual Shock 4 next generation. Are the millions of gamers who learned to play on the Wiimote going to switch over to some weird button-and-stick thing? No, of course not. Meanwhile, Nintendo and whoever else wants to go along with the motion control revolution are going to get better and better motion controls, stealing away more and more marketshare from old control methodologies.

 

Next generation, something similar to Natal and the Arc are going to be the bundled controllers with the NextBox and the PS4. The traditional controllers will be like the Wii Classic Controller (Sold separately, and only really used for backwards compatibility)

I disagree. Though motion controls will have a place in the video game industry they will not take over traditional button controls. Either both types of controllers will be bundled with the console or the motion ones will be sold separately. The wii may have almost 50% of the market share but that system still has games that used button based controlling while the HD 50% has no motion based controls. Not to mention the revenue stream for the button based controlled games are far greater than those of the motion controls. If you wanted to include the handhelds and PC gaming then it is not even close. If Sony or Microsoft made the mistake of making motion controls the lead control design for them it would be a huge opportunity for the competitor to come along and dominate the button based controller market which is virtually every popular game not published by Nintendo.

Motion controls has it's place and it is certainly a reason why the Wii is so successful. But it being unique is also a huge reason why it is successful. It doesn't necessarily mean that if every console has motion controls it will become successful like it is with the Wii.

We all thought that analog sticks would never make it in a console controller and look where we are today.....if something catches on in this industry it basically becomes a norm of the industry (see Sony and cd's....MS and online gaming)....motion controls will be implemented in every controller next gen given the wii's success.

This guy has a point see the Wiis success and see whats coming our way natal and the arc

Analog sticks just improved upon the concept of a D-pad. It didn't change the whole dynamics of how video games were played. It's like the addition of shoulder buttons or something. It didn't really change anything. It didn't make face buttons go away. And besides every single controller since the addition of Analog sticks still has a D pad on it and every controller made that doesn't have analog sticks still has a D pad on it. 

Again your other example of CD's and Online they don't really take away anything from the gaming experience they just add to it. The same can not be said for motion control. There are certain things motion control can do better and there are things that button/stick based controllers can do better. So to think that it will just shift into motion controls and button/stick based controls will just go away doesn't really make sense. The most popular genre in the world is FPS, do you seriously see FPS games being motion controlled over button/stick controlled? I don't think so. Almost every game based on motion controls has to be dumbed down or stripped to fit the control scheme. CD's, DVD's, shoulder buttons, Analog sticks, online, all of that adds to the complexities of video games. It doesn't strip them of anything.

Even some of the most popular games on the Wii are not motion controller based. I haven't played the new super mario bros but I imagine it's mostly based on buttons and sticks with some sort of gimmick motion use that doesn't really add to the experience, Super Smash brothers is not motion based. And I'm sure there are some other ones that are not motion based or they have very small implementations of motion which is forced by Nintendo just like Sony tried to push the sixaxis to get the tech accepted. I mean Nintendo themselves doesn't even have motion controls in all of their controllers and yet you think next generation all three companies will. Unless they can find a way to make a controller that has the two analog sticks and all the buttons and capabilities of the traditional controller as well as all the uses of a motion controller there is no way that every controller will have motion controls, and I don't believe that motion controls will knock off traditional controls as the industry standard. Motion controls will have a prominent place in the industry but it will not be the standard control scheme for all three companies. 

When Sony and MS fails to see the huge sales of Nintendo yet their controller based FPS and other traditional games continue to sell well it will only be even more clear that the traditional controller is still the industry standard while the motion controls is a very popular alternative.