demitri55 said:
i understand what you are saying (it's also cool) but that still sorta fits as an NPC like fallout. also wars arent fought in populated areas they are faught in secluded areas. it's a war crime to kill civilians or put them in a line of fire. dont get it twisted with what the nazi's did or what terrorist are doing. U.S forces try to take the battle else where or if they cant try to control the threat without hurting civilains for example. also what the americans did in ww2 to two japanese cities is considered as a war crime by most |
No, it doesn't "fit like an NPC like fallout." I'm talking about non-combatants, not a bunch of NPCs that will open fire on you for picking up a plate in their homes. I don't think I can explain my point any better, so I won't bother trying. You seem pretty content if KZ3 ends up just being more of the same, and that's your opinion. But if this (largely meaningless) intellectual exercise annoys you so much, and if you're not willing to entertain the idea that the game could be an improvement by adding or improving certain elements, maybe you should just ignore it.
Also, numerous citizens of Iraq and Afghanistan would probably disagree with your assertion that "wars are fought in secluded areas." So too would people living in Europe during WW2. Or the Revolutionary War. Or feudal-era Japan. Etc, etc.