Squilliam said:
demitri55 said:
Squilliam said:
I was criticising the gameplay decisions. Did you read the first part of my sentence? It was an and/or type situation. So whether or not I change weapons like COD or whether I carry a few more guns or they change the level design slightly so I can always be equiped properly for an engagement it doesn't matter.
Just because Halo made something one way, doesn't mean that every game has to copy that design. Halo was designed for the setup, everyone else is just copying without understanding the level design and balancing requirements.
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thats what im telling you lol. games are design with their own set-up so people need to stop asking for aspects of other games to be implemented in other developers games. if you like holding 3 guns then play cod but killzone only gives you the option to hold 1 main gun and 1 sidearm.
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Im saying that Killzone 2 didn't design its setup as well as other titles. You're never stuck with useless weapons in Halo, Gears of War (don't like COD), Haven't played MAG so I can't compare or Half-Life for example. Either give more or make them fit the gameplay which is what I said originally.
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but thats what im trying to tell you lol. killzone set-up was design like that purposely it wasnt meant to be like other tittles. if you like holding 3 guns then play a game that lets you carry 3 guns. because killzone only and will only let you carry 2 thats guerilla's set-up for killzone. if you like the different variety of weapons you can hold in halo then play halo, killzone 2 wasnt meant to be halo. get what im tring to say?