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Akvod said:
Slimebeast said:
Akvod said:

 

 

The quad bikes, or ATV, are very agile but also vulnerable vehicles. By putting 10-12 C4s on it, you can create an enormous explosion. If you manage to maneuver through all the chaos and enemies, and ram the bike into obective B (in the first phase of the attack) you can cause major damage to it. Objective B can be pretty hard to destroy through arming since it's not in a destructible building, it's within a crater so it's not really practicle to shoot if with the tank, and it's overlooked by many stationary MGs, rockets, etc.

Okay, sounds fun but what is a C4?

I didn't know that objective A and B always have that principal structure. Anyway, what is "destroy through arming"? Can you give an example?

And, do you already know that objective A and B will always be each of these distinctive types on every map in the game? Sounds like bad variety....

http://en.wikipedia.org/wiki/C-4_%28explosive%29

You get them as Recon, or if you switch to the Shotgun (and I'm guessing the other non-primary weapons) as Assault, you can get them.

"Destroy through arming" is "Destroy through arming the explosives on the crate". In other words, by going up to the crate, holding down the button, and then defending the crate until the countdown finishes. However, since that might not be possible against a good team, you can destroy a crate by applying damage to it directly (firing RPGs, grenade launchers, tank shells, C4s, etc) or by destroying the building the crate is in (the last crates are most likely not in these types of buildings).

I'm a bit confused by your last question. In Rush mode, there will always be crates. They will vary in the location and strategy to be taken out. That will be known when the game actually releases. If DICE did it well, they'll mix it up and the map designs will be unique. There are 4 stages of Rush...

 

Have you played the demo or beta yet BTW?

Oh u can destroy the objectives by brute force? That's great.

It sounded like you know that all objectives have the same set-up - that objective A is always in a destructible building while obj B is in a non-destructible building (or a crater?).

Yes, I received a beta code couple of days ago. The PC version demands crazy CPU power so everyone has low FPS even on lowest settings, but I'm loving the game. Haven't played the X360 demo though.