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I can't believe what the developer and publisher of the new Spider-Man 3 game have released on the Wii.  Did they decide not to hire anyone to actually do textures for the game?  And what's with the insanely messed up draw-in distance?  Exactly how close does Spider-Man have to be to that bridge before the rest is drawn in?  And where are all the cars and people for that matter?  And even looking like that there are framerate issues with the game?  Apparently the control scheme is good once you get used to it but will people want to get used to them?  Also it seems like this version was designed for the Wii from the ground up and not simply a port of the 360/PS3 versions.  I can see now why some people are complaining and saying third parties need to step up to the plate and do better.

And: