Being stuck in a line full of nerds is a drag, especially when you're waiting to see something as juicy and unknown as Lionhead Studios' Fable III. But we're not about to shut off our brains and avert our eyes before a presentation begins.
So without further introduction, here are five things we think we learned about Fable III while being stuck in a X10 line.
You'll be able to pick up kids with Natal-aided hand motions.
You'll use a controller to play, but you'll also use your right hand to do gestures and initiate things.
You're avatar in the game can get evil or bluish angelic wings instead of horns or a halo.
You do overhead finishing moves with your hands.
It looks, feels, and smells like Fable.
We'll get into the substantial stuff later, more than likely. If we don't find a seat, look out for our next article, "10 things we learned about Fable III right about when our feet started hurting."