De85 said:
Considering what the install bases were when these games were announced/released I doubt MS had to shell out much money, if any at all for most of them. Developers saw that costs of porting were low and potential gains were high. In the case of Assassin's Creed and GTA they scored huge, which could have considered other devs to consider 306 multi as an option. @topic: I am in the camp that would rather see MS build a stronger first party because the whole timed exclusive thing has been played out so many times that nobody believes a developer who says a game is xbox exclusive, and the benefit to the platform is zero. I think the money would be much better spent elsewhere. |
Assassin's Creed and GTA were multiplatted before the PS3 even released. DMC was multiplatted 2 months after the PS3 came out. And Tekken 6 and FFXIII were multiplatted when the PS3 had a very respectable userbase, and looking at the sales of a game like MGS4....warranted exclusivity (in case you were worried about "blind loyalty")
We know they do this behind the curtains. Don't act like they don't. Why else would developers say for years on end "PS3 exclusive", then mystically develop the game for the 360?