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I agree 100% with intro94 , 30 is fair..At 20 its a bargain as its not a terrible effort by all means especially if you value production.. Unfortunately it seems the development budget was mostly spent in that area and for an open world adventure it was very much linear(too linear for its own good). Sure the world is large and you can travel anywhere you want by the end of it but the question is, why would you want to do that? Every scenario in the game areas battles or otherwise just loop to infinity.. Again like intro94 says, it feels unfulfilled .