freebs2 said:
Slimebeast said:
freebs2 said: The first PC video card that actually made me capable of playing doom 3 at 60fps was a 6600, and as I sad before Doom3 came out after 4 years of programming, tengra's demo has been made in a few weeks. Doom 3 on xbox runs at 480i the standard console definition while tengra runs at 720p of resolution according to Nvidia. Doom 3 textures are designed better but if you look at them closely their resolution appers to be lower than the one on church's pillars for example, design is what makes games look good much more than hardware, the church is a pretty simple enviroment they haven't spent much time on its design. |
Well the Doom 3 I was talking about was the Xbox version, a machine that came out in 2001 and has a GPU equivalent of GeForce 3 (or one of the GF4 models).
You are wrong about tech demos, in general tech demos actually are awesome looking while usually the actual games on the same hardware look worse. I've seen this so many times with ATI and Nvidia cards etc.
Also you can make specific arguments about this particuar Tegra tech demo, that it takes place in a tiny room with just a few character models running around. That doesn't stress hardware like your typical game does.
I believe this tech demo could be run on an Xbox or Wii.
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You have some points but as for tech demos it's a different story.
You're right about video cards tech demos, generally they looks better than pc games on the same graphics card (I remember the ati toyshop demo for example) but that's because pc games aren't designed to run on a specific machine, the same game can be run with different CPUs and GPUs so none of those games really make out the most from your hardware.
Tengra is an endebbed platform...so its future applications will be specifically designed for it, that changes everything....look at doom3 as you said runs pretty well on xbox using a geforce3 while I wasn't able to run it at 60fps before geforce66000 on PC, also look at ps3 graphics, its gpu the RSX derived from geforce7900 architecture, I doubt you've ever seen a game looking as good as uncharted 2 running on a 7900 graphics card
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You're moving the goal posts a little now lol, but I agree that there are advantages to a unified platform like optimization and so on.
Uncharted 2 though, I think, got a lot of help from the Cell SPUs.
I wish we had the specs for Tegra. Or maybe they'd still be hard to interpret and compare to standalone GPUs.