lestatdark said:
Slimebeast said:
Carl2291 said:
lestatdark said: Probably it will take on the lore as the bad ending being the true ending.
They could add the giants world and more expand the scope of the game to larger reaches than the kingdoms next to Boletaria.
Bigger weapon variety is also a must, at least give us higher tiered weapons or make unique weapons scale more with high leveled stats.
They could also improve magic by creating a system of tiered magic, or by giving levels to the magics themselves. |
Would be great ideas.
And i want a bigger/better variety of armors.
More classes, maybe.
I really like your idea of levelled/tiered magics though.
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I like all those additions and I really wanna try Demon's Souls but isn't the AI in Demon's Souls on the weakish side? All the bosses I've seen on YouTube seem very predictable in their moves, and almost unaware of where the player is.
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Actually the bosses A.I is top notch, especially the Man-Eater, False King Allant, Garl Vinland and Penetrator.
But as any video game, A.I can be tricked and baited by exploits, and Demon's Souls has quite a lot of them.
Oh, and the Black Phantom's NPCs A.I are amongst the most fierce i've ever seen in a videogame.
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Well, I'm not familiar with those names, but Ive seen the tower knight, he was dumb as hell and the spider who spit flames was even dumber. Those flying mantas seemed a bit smarter and actually targeted the player to some extent.
The three I mentioned, are any of them in your list up there in green?