Zucas said:
Well I'm not sure if Resi 4 was the first big third person action game, nor do I know if it was the first big cinematic action game. What I do know, is it made enough of an impression for many game developers after it to look at the model and think it was a good idea. Enough so to really expand upon the genre further than even Shinji Mikami had even thought. I mean it is always hard to find which does something the first or does something the best the first time around, but I always kinda like to go back to Halo with these kinda things. Halo wasn't an exceptionally new product when it came out, there were plenty of first person shooters, ones with lots more depth and of course in a sci-fi world. But Halo felt unique. It had things in it and a certain atmosphere that ya just didn't get out of many other games before it. Gamers saw it and developers saw it and it became one of the most influential games for the next decade. I mean there are obviously people who didn't like Halo or didn't see it as something special, but a lot of is did (of course that's the great thing about gaming is that we can all have differeint likes and dislikes and still respect each other). I kinda see the same thing for RE4. Guess that's the best way I can put it. |
Your a smart boy Zucas.
I've heard the claim of Resi 4 being this big influence-maker before, and maybe it is true (for third person it is, without a doubt, but i mean cinematically). But if u were to stop for a sec and think, could there be other games almost as important that released in the years before it? Games that influenced the cinematic action style presentation that's so big today.
Like encodedNybble said MGS 1&2, u'd agree with that? Other titles?
EDIT: u already commented on MGS.