sieanr said:
No, but I've seen the trailer for it. Numerous amounts of clipping shown in a near final build for a game that bills itself as being a major breakthough in lifelike characters isn't enouraging. But poorly written dialog forcebily conveyed via bad voice acting and completely unrealistic situations does tickle my funny bone. Things like a QTE to find money to pay for a $2 balloon, only to hand a clown a 20 and say "keep the change" are humorous, especially given the overly serious tone of the game. Not to mention the whole "jaayyyyssoooon" "dadson" bit and "I can't buy shoes for sean in this mall" crap, and yeah, you have one hell of an accidentally hillarious game. Couple that with the references to such cinema masterpieces as sev7n and the matrix, which the games writer thinks are sublime, then the finished product will likely keep up with the mall sequences train-wrek pacing. And don't even get me started on the games overexageratted facial expressions and unbelievable animation. Then toss in the graphics that vary between amazing and shit. I think its safe to say the game will veer wildly from occasional brilliance to comically bad. |
Yeah, I noticed some of the clipping issues. I wouldn't have said it was "fraught" with glitches though. Had the main character suddenly fallen through the map, or gotten stuck walking down the escalator I would agree. Given the amount of characters on-screen in the area I think it's forgiveable. One of the highest rated games this gen GTAIV suffers from clipping problems and texture pop-in and Dead Rising, also a well reviewed game with plenty of on-screen characters, had it's share of zombies glitching through walls/clothing.
Your second paragraph is your opinion, which you're entitled too. I guess I just wasn't as disconnected, or didn't find it amusing in the way you did.