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bobobologna said:
rocketpig said:

It's fair to criticize anything but my point is that the "weaknesses" of the game need to be put into context. No game can be everything to everyone and that's my problem with the OP's post. In a fantasy world, ME2 would be Gears of War on Insane mixed with Deus Ex mixed with the best elements of Fallout.

Reality has different restrictions. No way can a developer make that game, which kind of invalidates complaining about what is generally a strong TPS/action experience melded into an extraordinary RPG game.

I get it.  It's just that people were writing off disolitude's complaint by saying it's an RPG, not an action game.  They were giving excuses, as if an action game/RPG hybrid can't have an excellent action game component.  That's why I quoted your second response to the thread, where you gave reasons why the shooter elements might have been compromised in favor of the game as a whole.

And I think they're right in that regard. It's not as if ME2's action is BAD, it's just not on par with the best action experiences available in games whose sole purpose is to provide that non-stop adrenaline experience.

And I think it's rather unfair to complain about that when the game is obviously slanted toward the RPG realm. It's like complaining about God of War because the dialogue isn't as good as a Tim Schaffer game. It DOES have dialogue, right? Therefore, it should be on par with the game writing of Psychonauts because that element of the game is there... It doesn't make much sense.




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