bobobologna said:
I see, so this is where we differ. To me, Mass Effect 1, and from what I've seen and read, Mass Effect 2 are TPS/RPG hybrids. I guess you just see it as a straight up RPG. EDIT: Let me clarify. If a game is trying to incorporate two different genres together, obviously concessions are going to be made. And obviously some elements are likely to suffer. The key is to accept the game as a whole. But I think it's also valid to criticize certain elements of the game that maybe aren't up to par with other games that are focused solely on one aspect of the gameplay. Mass Effect 2 is undoubtedly great as a whole, but I think it's entirely reasonable to criticize Mass Effect 2 for failing in some areas as a shooter. EDIT 2: And for further clarification, it seems like being a hybrid gives Mass Effect 2 an excuse for not being an excellent shooter. When you said that it wasn't an action game, you were giving an excuse. When you detailed why the shooter elements might not have been great, you gave a REASON. |
It's fair to criticize anything but my point is that the "weaknesses" of the game need to be put into context. No game can be everything to everyone and that's my problem with the OP's post. In a fantasy world, ME2 would be Gears of War on Insane mixed with Deus Ex mixed with the best elements of Fallout.
Reality has different restrictions. No way can a developer make that game, which kind of invalidates complaining about what is generally a strong TPS/action experience melded into an extraordinary RPG game.
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