rocketpig said:
Not to be a contrarian but ME2 is NOT an action game. It's an RPG, which means they can't make everything twitch-based lest they alienate the traditional RPG base. And timers? ME2 has several segments that are timed. You obviously didn't play the game long enough. There are even segments of the game where the outcome can be altered based on how long you take, only BioWare DIDN'T provide the gamer with a timer. That created some seriously intense gaming moments during the last hour. |
Oh please, everything I've seen, and everything the developers have said have all pointed to Mass Effect 2 being more of an action game. The RPG elements have reportedly been streamlined, and they have added a lot of elements that action gamers wanted.
I'm a HUGE fan of Deus Ex. It is an FPS/RPG hybrid. And I will also be the first to admit that the game was a horrible FPS.
I can't believe how many people are trying to make excuses by hiding behind the fact that it's a hybrid that does one part well, and one part maybe not so well.
http://www.guardian.co.uk/technology/gamesblog/2010/jan/17/microsoft-games
"What we have done is focus on the shooter aspects more. We wanted to make it more visceral. We did this because we wanted to open up the audience to gamers who like Gears of War or Modern Warfare and introduce them to a genre that they may normally ignore. The upshot of this is they may notice the great things about Bioware games such as believable characters and great stories. If you can convince them that this is a fantastic shooter but then they will discover that there is so much more to Mass Effect 2 than that."