Alterego-X said:
I can't see how picking up ammo, aiming for the head, and waiting in cover for blood to fall of my monitor are part of an RPG experience. It IS a shooter. There are some RPG elements, sometimes, between two action scenes, like character creation, morality options, and dialogue choices, similar to many other shooters, adventure games, RTS games, but the metagame still revolves around shooting stuff. |
The way to differentiate is to understand what the main point of a game is. If you argue that the way you grind makes a game what it is, thus an RPG with shooting is a shooter, then that would end up making Heavenly Sword the same thing as Dragon Age or Diablo, because both involve grinding the same way.