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These are the weekly nextgen sales % in Japan.

 WiiPS3X360
    
12/3/200691.09%7.81%1.10%
12/10/200653.72%26.56%19.71%
12/17/200654.11%36.43%9.46%
12/24/200674.77%20.48%4.75%
12/31/200653.98%36.80%9.22%
1/7/200765.92%26.52%7.56%
1/14/200771.26%22.06%6.68%
1/21/200773.41%20.44%6.15%
1/28/200774.62%18.54%6.85%
2/4/200773.36%20.52%6.12%
2/11/200772.61%22.83%4.57%
2/18/200771.31%23.10%5.59%
2/25/200777.23%18.92%3.85%
3/4/200754.72%41.69%3.58%
3/11/200758.93%36.92%4.15%
3/18/200773.34%23.19%3.47%
3/25/200778.01%18.56%3.43%
4/1/200768.74%25.49%5.77%
4/8/200773.28%22.19%4.53%
4/15/200781.36%15.26%3.39%
4/22/200784.31%12.60%3.09%
4/29/200783.83%12.77%3.41%

1. Starting with the NES no system has won without winning Japan.

By looking at this chart it is obvious that the Wii is dominating Japan, and is getting progressively stonger as the weeks go by.

2. At the current rate of sales the Wii will most likely pass the XB360 in WW sales by the end of July. That is just around 8 months for the Wii and 20 months for XB360.

3. Cost to develope on the Wii is at least half the cost of the other two systems.

Why pay over twice the developement costs for a systems that will have a far smaller user base? Devs need to look at the likely ROI (return on investment) for their developement times and efforts, and realize that far greater returns can be made on the Wii. Yes they can make money on all systems, but a bunch more on the Wii.

4. The Wii is the only system that can reach and likely beat PS1/PS2 user base.

PS3 and XB360 are far to expensive to hit a mass market price like $100, but this is possible for the Wii.

 

So what do you think is the best way for third parties to go?