Looking at the list, it's evident that it's very difficult for new 'core' IPs to crack the Japanese market. To sell in Japan, you need to either sell established IPs that made their name in the past or 'casual' games (and when I say casual, I don't mean easy. Stuff like Elite Beat Agents kicks my ass. lol. Fun games though) Games like Bayonetta, White Knight Chronicles and Demon's Souls don't chart that high. It's no wonder why the Xbox 360 is struggling over there. Aside from the occassional established IP getting exclusivity (Ace Combat 6) or timed exclusivity (Star Ocean, Tales), the Xbox 360 mainly has new core IPs (ie. Blue Dragon, Last Remnant, Infinite Undiscovery, Lost Odyssey) or niche IPs (ie. Cave shmups).







