Khuutra said:
thetonestarr said: I'm curious - what is the reasoning for those of you that are putting all 3 of Nintendo's "Big Three" together in the second half of the year? Putting them together in any single year is already a massive thing that a lot of people think isn't a good idea... putting them together all within a few months difference of each other seems insane, IMO.
As for those putting ANYTHING in the December timeframe, why on earth so late in the year AND after Black Friday? I can almost guarantee you'll NEVER see that happen, particularly with titles such as these.
Lastly, Roar of War, note every single Nintendo first-party "hardcore" game this generation. They've all pulled epic sales during their first week of sales. NSMBW, Mario Kart Wii, and Super Smash Bros. Brawl all well surpassed 2m first-week. And NONE of those catered as much toward gamers that front-load sales quite as much as Zelda Wii does. Frontloaded sales are always heavily caused by the "hardcore"-type gamers that preorder games in advance and wait for them to release. Zelda is the epitome of that sort of game for Nintendo. It WILL break 2m first-week, and it MAY set a record for Nintendo. Count on it. |
That was less than the time difference between WSR, NSMBW, and WF+, as I recall, and all of those were and are and will be much bigger than any game named in this topic.
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Negative.
WSR came out in June.
WF+ was released in October.
NSMBW became available in November.
Additionally, all of those are extremely casual-friendly games that cater to the millions and millions more casual gamers there are than the "hardcore" crowd. They won't be hurt anywhere near as much by close releases because they depend incredibly more on legs and less on the release-window sales.
While SMG2 and Zelda Wii will be capable of long-legs, all three titles are still much more frontloaded than the titles you just listed.