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KylieDog said:
I think some people do not understand what makes something generic. If a game doesn't do anything new then that does not make it generic, but if it does things that countless other games have already done and not much else it is.


Take Uncharted 2 for instance. Lots of games do that style of third person shooting nowdays so you may think that is generic, however few games make it flow with the climbing and so forth at the same time, especially in multiplayer. These are actual player directed things.


Lets look at MAG though, what about it has not been done countless times already? The 256 players does not count because you as a player are just 1 person, what can YOU do that you haven't done many times before if you played many FPS games? There really isn't much, if anything.


To compare to 2 other FPS games coming out soon. Bad Company 2, destruction at a level which barely any games use, let alone FPS games, plus the vehicle heavy combat which again not many FPS games use (especially on consoles). These are both things that the player directly makes use of, YOU can drive them, YOU can destroy things. Aliens vs Predator lets you play as 3 very different species, the marines alone are generic soldiers but throw in Predators with cloaks, different visions and leaps and Aliens with wall crawling and huge jumps and melee only attacks and combined them all and things quickly stray from the generic. All things the player directly does.


Back to MAG...what does it do that hasn't been done countless times before? Different weapon loadouts? No. Customise weapons? No. Some unique ability the soldiers have? Isn't one.


A game doesn't need do something new, but it does need do something that hasn't been run into the mud countless times over. MAG does not.

Nice BS, have you actually even played the game?

What is that for a retarded argument, that 256 players doen't count, because you are playing only for one?

And the comparison to BF2 with it's destructable enviroments? That's laughable example of something "not generic" or innovative.

First MAG does have 256 player action, that IS it's main selling point and also defining characteristic. It has a command structure with heavy team based gameplay, which NO OTHER game utilise in this way. It has an eco system with 3 factions where the events in the game to which you contribute are supposed to affect the future of the community. It also plays different than your average FPS. It's the most NON GENERIC fps on the market, but you have to judge the game on it's merits, that's online play. It may look like the most generic FPS, but it doesn't play like one. If you'd actually played it, you would understand.



MY HYPE LIST: 1) Gran Turismo 5; 2) Civilization V; 3) Starcraft II; 4) The Last Guardian; 5) Metal Gear Solid: Rising