Gamerace said:
SaviorX said:
Gamerace said: I'm going to agree with Mike_intellivision but up it a bit
Make it a good game Make it a unique experience Make it a game your audience is interested in Make sure they know about it
The infamous Psychonauts and Okami are testiment to this. Great games, unique, people knew about them, they just weren't the type of games people were looking to play.
TvsC looks to be an excellent game (I'll own it shortly) but it's hardly unique, even on Wii, and I doubt most Wii owners will care, sadly, even if they did know about it. Really this game should be an easy million seller. Anything less is a shame. |
It should because of how good it is, but because of the genre it is in, that is very difficult. No game in the Vs Capcom series has ever sold that much.
Even headlining fighters like Soul Calibur 4 (1.15m PS3/1.35m 360) and Street Fighter 4 (1.62m PS3/1.39m 360) just pass the mark, and those are deeply established and promoted.
TvC got good promo too, thats why the preorders went up nearly 400% Week over Week (2.8k to 11k) and sold 33% of the amount of preorders already made (were 33k, now 45k). It should have a great first week over ~60k.
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It's a sad state of affairs when we're calling 60k 'great'. 600k is great. 60K would be 'great' for a little known, niche title from a small developer which is not the case here.
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TvC wouldn't really have any way of managing a 600k first week LOL It could manage 600k over time though. Besides, the ads only came on the 21st of January, 2 days after the preorder numbers were recorded.
If it was prominently advertised for three weeks and got a full minute spot several times during the AFC/NFC Championships like Mass Effect 2 did....maybe it could've managed something a little closer.
Leatherhat on July 6th, 2012 3pm. Vita sales:"3 mil for COD 2 mil for AC. Maybe more. " thehusbo on July 6th, 2012 5pm. Vita sales:"5 mil for COD 2.2 mil for AC."