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NYANKS said:
jarrod said:
Xoj said:
sony isn't aiming at microsoft only. they combating nintedo with games.

modnations racers it's clearly trying to rival m. kart wii with a higher quality and bigger budget game.


considering the first party machine sony have turned into, they have managed to do it quite well as far a quality concerned, but their games generally always around 2-4 millions.
but they have many, more than nintendo and microsoft.
i think sony problem it's they don't know how to market or hype their games, they mainly pick the attetion of people who look well into their games, but never expand much from there, after they are done with the game, they change for the next one,

infamous wasn't released and they went for uncharted 2, totaly neglecting infamous.

Despite having a larger internal studio network than Nintendo, Sony still somehow develops fewer games overall iirc.  Probably due to system spec (DS/Wii vs PSP/PS3).

Also, I'd say it's pretty debatable if Modnation's actually even bigger budget than Mario Kart, much less your "quality" assessment.  UFC seems to be a tiny studio and the game seems pretty low budget for an HD game (it even started life as a PSN project iirc), where as Mario Kart pioneered a lot of EAD's online network infrastructure and it had a full EAD team (EAD1) working on it for two years (and some even longer with additional online races and challenges for 2 years running).

Couldn't the number of games dveloped issue stem from the kind of gmaes being made? Tough for Sony to win a quantity fight when Nintendo makes games like the Wii series and the New Play Control line, as opposed to games like Uncharted and Killzone that just need more time.

Right, because God of War Collection and various PSP ports (Parappa, Ape Escape, Popolocrois, etc) just needed more time. ;)