CGI-Quality said:
Nope, I have never been for that 'type of deal'. Sorry. |
I generally agree with you that exclusives make the system have an identity of sorts, whether they be 1st, 2nd, or 3rd party games. But....if that's your philosophy, why would you support Microsoft at all this generation? The only thing they've been known for this gen is multiplatting Playstation associated franchises. In that regard, M$ doesn't even have their own identity, but rather one that is "Playstation + Halo and Gears". Is that really enough to separate the two companies? And you can talk about Forza, I dunno, Lips? 99 nights ummm Crackdown, and many more....but those games themselves wouldn't be here if it weren't for GT, Singstar, Dynasty Warriors (formerly Playstation exclusive), GTA (again), etc.
There are only so many genres of games out there, and I realize that, but other than Gears of War, things Microsoft have funded haven't innovated in those genres that started out on Playstation, rather, just mimicking them.
*Before I get called out for not mentioning Nintendo, I'll tell you now that things like Crash Bandicoot, Spryo, Jak and Daxter, etc. do things way differently than Mario. But Lips does nothing special in comparison to Singstar, if you understand.
With all that said, why should Mass Effect stay exclusive, especially in these days where "3rd party exclusivity is a thing of the past". FFXIII didn't stay exclusive, nor was the franchise "associated with Xbox". Same with GTA, DMC, and many others. It all doesn't matter what we individually think the industry should go, in the grand scheme of things, but why is it now so wrong that a 360 exclusive goes multiplatform, when this entire generation, alot of Playstation franchises went multiplatform? I guess pertaining to the "exclusives > multi" school of thought, this is a special case scenario