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Dodece said:
I wonder if anyone else will see the irony if this game outsells Mario Galaxy. This game could actually prove all the negative stereotypes completely and utterly correct. Wii Fit is a game built around a peripheral. That just happens to be a collection of mini games. While Mario is perhaps the best platformer of the year, and we are told repeatedly on these forums that it should be up for game of the year.

I am actually terribly shocked, and would actually be terribly disappointed if this game outperforms Mario Galaxy. Ruminate on the consequences for a moment. Nintendo is going to draw the same conclusion I am going to draw. The market for this console wants mini game compilations, and they love to see packed in hardware. Were you Nintendo what would you start to make more of.

Honestly think for a moment before you guys get excited this could be the worst thing that could happen to this console. This game could establish permanently a rule. That only mini games are big on the Wii. That after all is what sells real well. While the core games cost more to develop and bring in far less. This makes you wonder who Nintendo is going to support. Why make core games when gimmicky mini games can sell your console to just about everyone.

This should concern dedicated gamers. Nintendo the best reason to own a Wii. Has made three mini games for the console that would all be hits. Sports, Play, and now Fit. You can thrown in Mario Party as well. I wonder if this console will ever see another Star Fox, Pilotwings, Waverace, let alone another Mario or Zelda. After all why make them when Wii yoga could bring in three million sales on day one.

I hope the reports are grossly exaggerated. You know if this succeeds Nintendo isn't going to be very dedicated to core gaming in the future.





Name Console Publisher Japan America Others Total
Nintendogs Nintendo1.685.847.8915.41
Pokemon Diamond / Pearl Nintendo5.503.991.8611.35
New Super Mario Bros Nintendo5.053.312.7111.07
Brain Training Nintendo3.771.993.379.13
Animal Crossing: Wild World Nintendo4.601.602.048.24
Mario Kart DS Nintendo2.732.782.678.18
More Brain Training Nintendo4.920.681.477.07
Super Mario 64 DS Nintendo1.162.281.595.03
Big Brain Academy Nintendo1.561.201.093.85
Pokemon Mysterious Dungeon: Blue Rescue Team Nintendo0.831.211.063.10
English Training for Adults N/A2.190.360.483.03
Yoshi Island DS Nintendo0.980.960.712.65
Pokemon Ranger Nintendo0.770.850.642.26
Tetris DS Nintendo1.280.600.372.25
Wario Ware: Touched Nintendo1.200.500.482.18
Final Fantasy III DS Square Enix1.070.470.421.96
The Legend of Zelda: Phantom Hourglass Nintendo0.870.710.311.89
Sonic Rush Sega0.060.571.191.82
Kirby Squeak Squad Nintendo1.040.490.281.81
Dragon Quest Monsters: Joker Square Enix1.490.120.001.61
Common Sense Training  1.610.000.001.61
Mario Hoops 3 On 3 Nintendo0.520.760.321.60
Mario & Luigi 2: Partners in Time Nintendo0.480.690.301.47
Clubhouse Games Nintendo0.710.280.411.40
Tamagotchi Connection: Corner Shop Bandai1.130.120.121.37
Mario vs Donkey Kong 2: March Of The Minis Nintendo0.350.700.321.37
The Sims 2 EA0.000.660.671.33
Zoo Tycoon THQ0.000.620.701.32
The Sims 2: Pets EA0.000.490.731.22
Super Princess Peach Nintendo0.250.560.381.19
Cooking Mama Majesco0.080.660.431.17
Tamogotchi Connection: Corner Shop! Bandai1.130.000.001.13
Diddy Kong Racing DS Nintendo0.000.690.421.11
Pokemon Mysterious Dungeon 2: Time / Darkness Exploration Team N/A1.090.000.001.09
Love and Berry DS Collection  1.010.000.001.01
Totals (35 matches) 51.1 36.7 35.4 123.3

 

There success with non-core gamers never stopped Nintendo (and third party developers) from brining core games to the DS ...

The fact of the matter is Nintendo needed to appeal to a much broader group of people than they were with the Gamecube/N64 in order to survive, and now that they've been successful on an unexpected level people are complaining that they decided to appeal to a much broader group of people than they did with the Gamecube/N64.

For the same cost of development of a game like Hevenly Sword, Lair or Ratchet and Clank, Nintendo can make a high profile core game (Zelda, Mario, Metroid, Smash Bros, or Mario Kart), a lower profile core game (Battalion wars or Fire Emblem) a party game (Mario Party or Wario Ware) and a "Casual" game (Wii Sports, Wii Play, and Wii Fit). For this reason alone I see Nintendo having no problems with their strategy of producing a variety of games for consumers; Sony on the other hand ...