I agree with most of you guys. I think a lot of gears success has to do with it's exclusive deal with MS and the support it got from MS. As an exclusive it found a really nice community with the 360 userbase. If it was a multiplat it might have lost some of that support. I think Bioshock 2 might feel some of that when it is released. Because the overall user base is now much larger for not only both but just the 360 alone, it has a chance to see better sales than Bioshock 1 but I wouldn't be surprised if it doesn't even reach that level. It feels lost and not nearly as special as the critically acclaimed exclusive (at the time)Bioshock 1 did. Also the first gears of war came out a few weeks before the PS3 was even released. I don't think there was much of a chance of it getting good sales on the PS3.
loves2splooge said: The fact that Microsoft was so lax with Epic during negotiations (letting them keep the IP) is unbelievable. Sony would never, ever, ever make a deal like that with any developer that they are publishing for. Unless it's a niche IP like Heavy Rain. For such a big evil monopolistic corporation, Microsoft has certaintly been getting soft. |
I think a big reason why Sony let the Heavy Rain IP go is not necessarily because it's a niche title but because they feel there is not much value in a sequel for it or the characters of the game. If there is no value for a sequel or the characters then there is not much value in retaining the IP. There could of course be a spiritual successor with a completely new story and such, but even then the Heavy Rain IP wouldn't mean anything. However if the Heavy Rain name takes off it could become a franchise like Final Fantasy which has a completely unrelated story and characters every time. But I don't see that happening.