Vetteman94 said:
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Shovelware isn't the problem. As despicable as the practice is, they spend so little money on development that the initial shipment is able to make a profit. It is the big budget stuff that fails to live up to sales expectations that are the problem.
How would the industry be losing even more money? If you take away Nintendo's profits, and replace it with what Microsoft and Sony have been doing (big losses), there is no way a third console to port a game to will make up for those missing Nintendo profits and it will not bring third parties to profitability. Besides, if Nintendo had gone this route, they would not have sold as many consoles, so the install base wouldn't be that large anyway. In fact, the total number of consoles sold up to this point would likely be much lower.
Did you pay attention to the article, or are you just ignoring it and hoping it will all go away like most people in this thread? The process of ever increasing development costs coupled with relatively stagnant game prices results in decreasing profit margins. The same thing has been occurring for years and years and years. The only difference this gen is that those profit margins have finally shrunk so small that they are now negative.
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