By using this site, you agree to our Privacy Policy and our Terms of Use. Close
burgerstein said:
nintendo_fanboy said:

I don't see how you can create Zelda to make it fun to play it in small portions, you have to sit down and play for an hour at least to get the feeling and the fun. That is why Zelda isn't a bridge game.


The Legend of Zelda for NES is fun in small bursts. Getting back to the Zelda basics is their best chance at mass market appeal. But I get what your saying, I've had Bioshock unfinished for almost a year because I can't find 4 hours of free time to get into it.


I checked the graphs and I got to agree with you, I had another feeling about the numbers than they actually are. Spirit Tracks is selling roughly on par with Twilight Princess, while Phantom Hourglass had sold significantly less in the same time frame. PH was released earlier in the year though and it went up a lot in sales during its first holidays, even being higher than TP sometimes, but after roughly a year TP took over again and created a gap.

I still think ST will end up being the one selling the least out of these three, and I still think that PH should have been the best selling Zelda game if it really would've worked to cater the expanded audience.



Currently Playing: Skies of Arcadia Legends (GC), Dragon Quest IV (DS)

Last Game beaten: The Rub Rabbits(DS)