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thetonestarr said:
On the contrary, analytics-noob, vastly higher system installbase + previous Zelda game sold 7m on VERY LITTLE installbase = breaking 10m is nearly guaranteed.


Roflmfao. Wishful thinking. Zelda Wii won't be the only game supporting great motion controls by the time of its release. Phantom Hourglass couldn't even break 5 million on the DS - the system with the largest audience of current gen. Even Wii Sports Resort has only just recently gotten itself in the double-digit millions mark. and mind you that part of Twilight Princess' sales are on the gamecube. Why is this? Because not everyone wants their Zelda with forced new controls.

 

Zelda has an audience with people who don't buy things like Wii Sports Resort, or at least with people who would say "If I wanted motion controls, I'd go looking for it somewhere else. If I want Zelda, I expect Zelda!"

 

and to think you suggested 16 million through 18 million? I don't think think so. Zelda will never be that sucessful, as long as its always Zelda. Even if its a hit, its still Zelda, and not everyone is looking for Zelda. Not even Final Fantasy, which is more popular than Zelda. Core franchises like them have their limits, especially when 3D. They aren't accessible enough, even with a fancy new control system.

 

10 million is possible to achieve, but unlikely - and thats just 10 million. You should watch yourself, otherwise Zelda Wii's sales are going to come as a huge shock to you when it releases. I'd spare yourself the disappointment.