WilliamWatts said:
Your answer is dictated by the most positive way to present Sony on these forums. They have tried and failed thus far to get genuine 5M+ selling franchises out. Had they done so your answer would be different because you'd change your tune to whatever is happening at the time. Where did you say they didn't want high sales? No you didn't say that, you said "They prefer these artsy, story-driven games that don't do 10-20 million in sales, not even 5. They just prefer the top-notch quality, which as a gamer is most important." Which is like 100% BS. They are a business and they thought that pleasing the hardcore audience would work to sell the system. Since that hasn't they have changed tunes and you'll see them release many more casual type titles such as Mod-nations racers, wait for E3 and you'll see. As a business quality is subjective and means jack all, if they do well its reflected on the bottom line. A quality title for them is one which moves units and they don't care how it does it.
If the games don't sell huge numbers especially given the development + advertising budgets are moving past $40M for their titles and they are deliberately releasing more niche titles then they are fools who deserve to go out of business. However they are not fools they are simply making bets on a wide variety of releases in the hopes that one or two stick. |
I hope you don't mean "stick" as in being the start of a franchise. Quantic Dream clearly stated that Heavy Rain starts and end with this title.
Some might think of that as a dumb move, but as a gamer I just love that I keep getting all kinds of games.
iPhone = Great gaming device. Don't agree? Who cares, because you're wrong.
Currently playing:
Final Fantasy VI (iOS), Final Fantasy: Record Keeper (iOS) & Dragon Quest V (iOS)