Dark Chaos said:
Avinash_Tyagi said:
Lord Flashheart said:
CGI-Quality said: What's with all the bashing of this product? It's definitely got some push behind it. Even if it doesn't "set the world on fire" (to some people at least), how about we give it a shot before stamping the word "flop" on it.
I, for one, would love to see this concept take off, even if it doesn't become the next Wii-like phenomenon. |
It's because Sony didn't come up with it and have a rival coming out to Natal.
It's also because Nintendo has something in a similar vein that no-one else can have anything similar. Even though the wiimote wasn't the first out there.
It's the insecure rival owners hating it that would be loving it if it was on their machine.
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No, since it wouldn't be the same if Nintendo was trying to implement it, the problem with incumbents trying to put out an innovation is they try and rework it until its most profitable to their already existing core customer, and the thing is, even MS admits that its going to try and use NATAL to target the core, this is the problem with NATAL
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So you work at MS where you know that the games being released are only targeted to the core. That explains all those ads where it shows families using Natal..no wait it doesnt. Unless you have a link where MS admits that you are flamebaiting
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not sure if anyone knows who ms is trying to target with Natal. No one has seen enough yet to know for sure.
I know many people will argue Burnout, but lets face it; Burnout with Natal was lacking the boost button and the explosion button, direction button when u blow ur car up for the after touch, rearview mirror button.
What it did show is however, it is possible to do racing games. Burnout was a decent tech demo.
As for saying it is aimed at the core... well the core Wii audience are the casuals, meaning the core 360 and ps3 audience may be the hardcore. Depends in which context you apply the term "core" it can be transelated differently i suppose.