S.T.A.G.E. said:
Because a TPS is seen from third person view, looking towards/behind or around the main character. This creates a totally different experience. FPS lets you become the character in vision as well as action. Gears lets you switch between the two points of view in battle for added effect. Mass Effect doesn't let you do what Gears does in that respect. |
When does Gears let you change? Do you mean looking down the barrell? Because I am fairly certain ME 2 will let you do that
But there an arcady FPS is totally different to a more strategic game like Killzone 2 and Rainbow Six Vegas, which blends both. Gears of War, however, is quite similar to Killzone 2