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thx1139 said:
Nice article, but I feel as for Nintendo titles and sequels the article misses one big difference that Nintendo titles for the most part ignore.

Nintendo titles dont have stories they are telling.

Mario Kart Wii - no story
NSMBWii - Well not no story but every Mario title has the same story
Wii Sports - no story
Wii Sports Resort - no story

The 3rd party titles and 1st party titles on other consoles try to tell a story and then people want to experience the continuance of the story. Even Zelda falls to this to some extent. Nintendo wants to avoid stories, because they feel they then will have more need for sequels during a generation.

Sports titles are a little different. Publishers rely on the fact that sports nuts want updated rosters each year to reflect the real teams.

They might be rudimentary, but WRS and NSMBWii both actually have a "story".  Mario Kart and Wii Sports don't really though.  Other Wii games like Twilight Princess, Metroid Prime 3, Smash Brawl and even Mario Galaxy have fairly involved stories for their series and genres though.

I've heard this sort of "story" argument pushed before, and it seems nonsensical to me.  You don't need to be a cinematic wankfest like MGS or FF to push a provoking narrative, sometimes subtlety and active experience will do more for you.  Majora's Mask is a good example of that, and it's also a game with one of the boldest and impactful stories I've ever played.