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RVDondaPC said:
IllegalPaladin said:

Well, there's already the Resident Evil 5: Alternate Edition which will have the player use their left hand to control half of the controller while the other hand uses the wand essentially mimicking the wii-mote and nunchuck.

As for what you were saying, it'd have to depend on the game. I'd rather not have the wand controls implemented into a game for the heck of it. In this way, I think your example with Uncharted 2 would be pointless. Maybe useful for that short time, but I'd rather see games developed with the hardware in mind and not feel like a pointless toss in or plain poor implementation like we've seen with the Sixaxis/Dualshock 3 motion controls in many games.

Well yeah. Uncharted 2 came out in what will be almost a year before the Wand is introduced so obviously in that context it would not be designed with the hardware in mind. I was just using it as an example. Preferably the Wand would hold a more prominent role in a game that utilizes both. 

As for RE5, that sounds really awkward holding the DS3 with one hand. Why would they do that? 

to emulate the wiimote nunchuck combo? though the ds3 may be a tad bit heavy. maybe sony will once again release the sixaxis for those who dont want a heavy ds3? or howabout a ds3 that can be split in half?  so when the game calls for a stick and  wand combo, players just have to disconnect the left side? though i have no idea how they would do that..