other things" defences. Is no reason why a game cannot have..." /> other things" defences. Is no reason why a game cannot have..." /> other things" defences. Is no reason why a game cannot have..." /> other things" defences. Is no reason why a game cannot have..." />
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Chairman-Mao said:
KylieDog said:
I get tired with the "but gameplay > other things" defences. Is no reason why a game cannot have good gameplay as well as great other things.

This.

Yeah people are right gameplay > graphics; but nothing has stopped games like Gears of War, Uncharted or Killzone 2 from having BOTH great gameplay and awesome graphics.

And I agree with the majority of things said in the OP. Wii owners should take a stand and demand more great games and improvements to their console instead of sitting back and defending Nintendo. Nintendo is quite content sitting back and counting their money. Its good to see the Wii getting good games like SMG2 and a new Zelda though.

Just because a handful of well known experienced and highly talented developers are able to manage the scope and budget of a HD console game, make a great game and sell it at a level where it is remarkably profitable doesn’t mean that the majority of developers can do this. The bulk of games should have their visual quality determined based on the capability of the developer and the realistic expectations for sales of the game.

Of the thousands of games released across all platforms in a year (portable, console and PC) at this point in time about 50 to 100 of them have sales at a level which would justify the cost of developing them with HD visuals. Realistically, even if producing the games for the HD consoles meant doubling sales, games like Mad World and No More Heroes would be financial failures on a level which would probably close these studios; or at least put the developers on such a tight leash from the publisher that all originality would be removed from the game.

It wasn’t that long ago where you would see multiple studios have break-out successes on every console in a year because development costs were low enough that new or unknown studios could bankroll their own project. This unexpected success has disappeared today and been replaced with a string of well known studios that have produced several good/great games fighting off bankruptcy because they produced 1 mediocre game that only sold about 1 million copies.

 

There is a lot that stands in the way of most studios making good games with the visuals you want