ZenfoldorVGI said:
No, lol, I don't expect them to read every book, or watch every movie.. What I DO expect, is for them to base their decisions off of evidence and deduction, instead of marketing and hype. I get especially pissed when they base their decisions off what the cover of the box that the movie/game/book/CD comes in. I would rather you base your buying decisions around the RELEASE DATE of the item, then the fucking box. Honestly, there are SO MANY other things to base your buys off of. How bout developer, or reviews, or recommendations. People who ignore those things are not "educated men" as you would like to presume. They don't understand the basic underlying truth that their reasoning is based on an incomplete knowledge of the subject, and thus, can't make an educated decision about what they like or dislike until they have actually experienced it. Experience. Do you not understand why RPGs value experience? There is no bad experience. Not in the hunt for knowledge. Now, sure, if you have way too many opinions, and need to limit them, go ahead and cut a few of them out(please don't use the box cover art as an indicator of the content of the game). However, don't pretend that your elimination and the incomplete and unknowledgable deductions made when attempting to elimnate it from your choices is a valid commentary on the game. The developers of this game did not fail. They made a good game, and that is succeeding. The game didn't sell well, even though it was good. The marketing team failed. The people who made the box cover art failed(because apparently there is a whole crowd who picks their shit based on that, is what I'm hearing from you). Sega failed. Bayonetta failed. But NOT because the game isn't great. Believe me it is. If I say it, you can believe that shit, because I don't joke about shit like that. However, the gaming industry also failed Bayonetta. It isn't core enough. It isn't small enough. It is too popular and too mainsteam, and great titles aren't appreciated as much as they should be. Comics. Comic books.. the comic industry is much more appreciative of a great product. Sales and reviews are based on quality, and not hype. The audience is smarter, and the products on the whole, are better, or they don't last. When good titles sell like shit, or when shit titles sell well, see Carnival Games, then the consumer is to blame. The consumers JOB is too reward quality, and to punish mediocrity. THE CONSUMERS JOB IS TO REWARD QUALITY, AND PUNISH MEDIOCRITY. When we fail to do our job, mediocrity gets promoted, and quality gets reduced. Do you not believe that? |
Did you ever sit and listen to the people as to why they don't want to play this game? It's not the box art, it's not the quality of the game, it's the Character! They don't like the main character. They don't want to root for the main character and they don't want to be the main character. That is the developers fault. They designed the character, they created her. Not the marketing team or the publisher or anyone else. Hitler can be the most badass character too in the most amazing game or movie but that doesn't mean people will want to play as him or want to root for him. Some people might but most people wont. Bayonetta is not a character most people want to play as. It's that simple. The quality of the game is a moot point. If you don't want to see trashy hookers as lead protagonists in future games you DON'T support games with lead protagonists that look like trashy hookers. The developers took a risk and it didn't pay off because people can't and don't want to connect with Bayonetta and for many people that is important when a game has a protagonist that is so heavily revolved around the main character.
You're defending the game because it's a great game but like the developers you are failing to listen to the people and understand what it is they want in a game and more specifically what they don't want.
Also you are completely wrong about video game sales. There is a huge correlation between video game ratings(assumed quality) and sales figures. Carnival games may have sold more but look at all the other top selling games. They are quality software. A mediocre shooter may sell more than a top notch RPG but when comparing games with similar target market(genre's) the higher rated ones almost always sell more. Bayonetta will be an exception because they decided to put such a big deterrent for the market as a vocal point of the game that their sales will suffer big time. Maybe the quality of the game is that good that they can overcome this giant blunder over time but there is a good chance that it will still lose a lot of sales because of it.