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vonboysp said:
shams said:
Its still hard to know. I can't commend on raw figures - but the legs have been excellent, even given the post-Xmas drop.

This entire exercise really makes me *appreciate* publishers a lot more - there is a heap of work that goes into promoting a game (esp. a new one!).

Our marketing plan for Flowerworks is really just beginning - we hope to keep it running basically indefinitely.


it looks like wiiware games tend to have long legs anyway. old stuff like world of goo, defend the castle, my life as a king, ect are still on the popular charts (or at least some of them before the demo's came out to hog the top 5 spots.). they could be selling decently for months or years to come.

Yeah, but the top titles have a massive unfair advantage. Once you become a well established name, AND get the best-seller list - you tend to stay there. Its like the AppStore - the top#20 titles (approx) generate 80% of the revenue.

The challenge is for everyone else...



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