NJ5 said:
In the Great Depression of the 1920s / 1930s, cinema revenues skyrocketed. Tickets were cheap and it provided a much needed escape from reality for affected people (i.e. almost everyone). Nowadays, gaming gives a high value for money. Buy a $200-$300 console every 5 years, and you have access to games which can provide you with days, weeks or months of entertainment. So people will spend less money on other things, and will still spend on gaming. Gaming did have an impact from the recession, but December was more or less a good month (hardware revenue up, software revenue down). |
Oh, don't be so analytic, I was just making a quick remark.
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