Kenryoku_Maxis said:
Have you not been listening? Both WRPGs and JRPGs have games that follow stock formulas for their genres and people point to as being 'stale'. I've already pointed out some multiple times for both sides in this thread. But I've also stated that trying to simply summarize an entire genre into generalizations or stereotypes is a path to failure, as there's always exceptions. And yes, that includes JRPGs, as I've already pointed out JRPGs in this thread which are an exception to all of the phrases and generalizations people have tried to create for JRPGs in this thread. |
I agree, but the fact that so many people seem to do it suggests there sin't as much variety in the genre as there should be. I'm of the opinion that many of the JRPGs that do show variety just haven't been publicised enough for people to play them. However, Looking at this and the last gen of JRPGs I don't see much having changed and I still think WRPGs have more variety in them in general. Quickly off the top of my head:
Perspective: FP/TP/Over the top
Main character: Pre-determined main characters/ completely user-created character
Type of world: Open-world/select areas/world map
Battle system: Dice roll battles, real-time, semi real-time
I'm hoping White Knight Chronicles, Demon Souls and possibly FFXIII will help change my mind.