NJ5 said:
Not now, the $60 million is Ubisoft's expectation for the next generation (the one which hasn't started yet). In the current generation, most publishers cite an average budget of $20 million for PS3/360 games, which yes, is around 2-4 times more than in the last gen. Obviously I think they're crazy if they think they can get the revenue to justify these development costs. Even if the retailer middlemen were completely eliminated through digital distribution, that would still not allow them to triple the development budgets.
|
Absolutely, its not like the cost to program has gotten more expensive. The only thing that goes up is work hours in polishing higher poly models. Its always hard to picture the future, but I really don't see how or why graphics need to improve further to increase development costs.
The Carnival of Shadows - Folk Punk from Asbury Park, New Jersey
http://www.thecarnivalofshadows.com