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68soul said:
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Another strange thing: some games are supposed to fail due to a "kiddy look"... someone here told about Psychonauts (not released on a Nintendo console), but we could mention "Zack and Wiki", "Little King's Story" or "De Blob": quality games... colourful and cartoony, OK, but quality games, and they should "click" with the usual Nintendo userbase: and they just don't, or only have a "niche success"...

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The problem with Zack and Wiki -- I haven't played the others and thus I am refraining to make any comments -- is that the "kiddy look", as you say it, communicate the consumer it is a kids game. Zack & Wiki is brutally difficult and very few kids will find anything in that game but frustration. I am very sure it was returned by many parents and enjoyed none or very little word of mouth publicity.

Products for kids should have an appropriate challenging level, which should be far easy to most adults. If you want to sell a really challenging game, you should communicate that with the right visuals in the cover and marketing campaign. This is very very basic and Capcom still made this mistake. I blame on them for the failure.