Senlis said:
I blame the audience. People are to eager to pick up the latest game that is basically last years game with a higher number. Few people like to try anything new, which is evident by games that gain popularity well after their release. Case in point: |
You could say that a lot of consumers have been trained to stick to well-known established properties because of how much crap the publishers flood the market with. While there are some companies like Nintendo which have built a solid reputation for delivering a decent product which encourages people to buy lesser-known/unknown IPs, most publishers release several mediocre or bad games for every good game they release in a year.
Realistically, if you were a consumer who didn't spend much time studying videogames I'm pretty sure you would stick to the same games as the majority of the industry is.